It's a spaceship Bulletstorm game where the player has the experience to use 3 types of camera (top, side, and 3D) and the enemies have the possibility to get the power-ups like the player. This game is being developed for PC and I used everything from the Unity Assets Store.
It's a 2D multiplayer spaceship shooter where I learned about 2D movement, how to handle the objects (create, destroy, reuse), spawning, animation, sound effects. Created to play on PC or Android.
This game was the first that I developed when I was studying the Udemy course "The Ultimate Guide to Game Development with Unity".
That's a 3D FPS demo game where I learned about ambient lighting, player movement, navigation mesh, sounds and functions of the gun, inventory, post-processing.
This game was the second that I developed when I was studying the Udemy course "The Ultimate Guide to Game Development with Unity".